My Brigandine Fan Game
Or you could call it a “failed knock off attempt fan game” if you will. But since the announcement of a new Brigandine coming out on Nintendo Switch, I suddenly felt like I am...
Teej Creations and Stuff
Or you could call it a “failed knock off attempt fan game” if you will. But since the announcement of a new Brigandine coming out on Nintendo Switch, I suddenly felt like I am...
I got a playable game for you guys. It is meant to be a remake of my old game called ActPower² or ActPowSquared. It is a demo of an engine to a more complete...
The original TradnuxAnimator source code base is hard to extend and I can’t import it to the GM Studio Pro, without refactoring the codes I am limited to using GM 8.1. Eventually, I went...
Yet another update has in store for those who are looking forward to the completion of my Tradnux 2d Pivot Animator tool. The last update has been reported to having lots of bugs...
Lots of people have been asking for some news about it so I have just updated my little 2d animator tool to v0.9.5… still in beta though, after almost a year. It has gotten...
I’ve been thinking a lot on how to make a very informative NPCs through out the game, making NPCs seem to know much more than conveying one-liner message to the player.
If you are a game developer you might be interested in protecting your games against mischievous people who wants to selfishly steal your game’s resources which took you months to prepare or the programming codes that almost drove you into insanity.
Mini games are those extra features the main game possesses to allow players to take a break from the main game flow and play a fun and short but rewarding extra activities in game.
So I was thinking what really makes a game scary? why do most of these horror games are so effective in striking fear in us? Well, let me compile a list of what I think makes games scary according to my gaming experiences playing them.
Building a game could get you confused easily in its hard labor game development methods – so easy in fact, that we can overlook the properties of a game that make them enjoyable to play with.
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